Neon Drifters

Gameplay, Systems, and Network Programming

  • Role:
    • Solo Developer
  • Dates:
    • 11/1/21 – 12/6/21
  • Platform:
    • Web GL
    • PC
  • Genre:
    • Racing Game
  • Project Type:
    • Personal Project
  • Notable Features:
    • Architected an inheritance-based car/player controller to make future car variations easier to implement.
    • Developed a camera and player controller to allow the player to drive on any surface and smoothly swap between them.
    • Created a spline tool that uses bezier curves and generates a mesh based on the spline to create the track.
    • Implemented online multiplayer with consistent name tags and player colors across all game instances.