StarShot: VFX Art

VFX and Shader Artist

  • Role:
    • Lead Developer
    • Sole VFX Artist
  • Dates:
    • 9/25/23 – Present
  • Platform:
    • Meta Quest 2 – 3
  • Genre:
    • Puzzle, Exploration
  • Project Type:
    • Senior Capstone
  • Notable Features:
    • Designed shaders and particle systems for 30 interactable gameplay elements scaled for VR on Meta Quest 2 & 3.
      • Particle systems and shaders were added to every puzzle element and any object the player could interact with to guide the player.
    • Collaborated with artists to enhance existing models and animations to accentuate the style and inform the player.
      • Shaders were used to add animation and extra interaction to our existing models and environment.
    • Built four tools to create an effective pipeline through Perforce to implement assets into Unity.
    • Published to Steam