VFX and Shader Artist
- Role:
- Lead Developer
- Sole VFX Artist
- Dates:
- 9/25/23 – Present
- Platform:
- Meta Quest 2 – 3
- Genre:
- Puzzle, Exploration
- Project Type:
- Senior Capstone
- Notable Features:
- Designed shaders and particle systems for 30 interactable gameplay elements scaled for VR on Meta Quest 2 & 3.
- Particle systems and shaders were added to every puzzle element and any object the player could interact with to guide the player.
- Collaborated with artists to enhance existing models and animations to accentuate the style and inform the player.
- Shaders were used to add animation and extra interaction to our existing models and environment.
- Built four tools to create an effective pipeline through Perforce to implement assets into Unity.
- Published to Steam
- Designed shaders and particle systems for 30 interactable gameplay elements scaled for VR on Meta Quest 2 & 3.
